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Re-inventing Shakespeare’s Pericles, Prince of Tyre for Immersive Animation: A Practice-oriented Case Study

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Re-inventing Shakespeare’s Pericles, Prince of Tyre for Immersive Animation: A Practice-oriented Case Study

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Keywords: adaptation, digital media, games, immersive media, VR

How to Cite:

Rall, H. & Harper, E., (2023) “Re-inventing Shakespeare’s Pericles, Prince of Tyre for Immersive Animation: A Practice-oriented Case Study”, Animation Studies Journal 18(1).

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